Subject Learning Guide

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Subject Learning Guide_ Subject code_Sem_Year Page 1 of 17
Using Multimedia for Learning
EDU4UML
LMS Subject link
https://lms.latrobe.edu.au/course/view.php?id=131867
SUBJECT LEARNING GUIDE
Teaching Period Term 3 2023
Subject Coordinator Dr Stefan Schutt
SUBJECT DETAILS

Subject Code: EDU4UML
Subject Title: Using Multimedia for Learning
Teaching Period: TERM 3 (Weeks 19-21)
Location(s): Bundoora and online
Credit Points: 15
Delivery Mode: Intensive: face to face and online
AQF Level: Year level 4: UG/1st Yr PG

Subject Learning Guide_ Subject code_Sem_Year Page 2 of 17
ENROLMENT REQUIREMENTS

Prerequisites: None
Co-requisites: N/A
Assumed Skills & Knowledge: N/A
Special Study Requirements: Basic computer skills and how to navigate the web as well as LMS
Additional requirements: N/A
Class materials: Own computer

STAFF CONTACTS

Subject Coordinator: Dr Stefan Schutt
Email: [email protected]
Tel: 03 9479 1347
Location: ED1, Room 345
Consultation time/s: Ongoing – please make time

Subject Learning Guide_ Subject code_Sem_Year Page 3 of 17
ABOUT THIS SUBJECT
In this subject students consider the educational possibilities of using multimedia for learning through the
exploration of a range of multimedia materials. The aim in this subject is to build participants’ confidence in
using multimedia materials as well as their abilities to make principled decisions and evaluations of the use
of multimedia within their various teaching and learning contexts
.
SUBJECT INTENDED LEARNING OUTCOMES (SILOs)
Upon successful completion of this subject, you should be able to:
1 Take risks, experiment, think critically and creatively to explore the potential of learning
through the use of multimedia and a range of software programs
2 Develop, refine and enhance your techniques and skills in using a range of freely available
multimedia for learning in your practice.
3 Extend your concepts and ideas of using multimedia for learning from both theoretical and
practical perspectives
4 Gain confidence in using and linking multimedia, information technologies and software
programs to your respective learning environments.
GRADUATE CAPABILITIES (GC)

GC GC Point
Communication Communicating and Influencing
Inquiry and Analysis Creativity and Innovation
Research and Evidence-Based Inquiry
Critical Thinking and Problem Solving
Personal and Professional Ethical and Social Responsibility
Adaptability and Self-Management
Leadership and Teamwork

Subject Learning Guide_ Subject code_Sem_Year Page 4 of 17
LEARNING ACTIVITIES
Timetable details are available at https://www.latrobe.edu.au/students/your-course/timetables. Students
should also regularly check this subject’s LMS site for updated information.

Session Dates Learning Activities Contact hours
1 Monday 1 May
(Online)
or
Friday 5 May
(Bundoora)
Session 1: Understanding multimedia
Introduction: subject and peers
What is multimedia
?
‘Lofi’ virtual reality exercise – Renderstuff image
15 minute mini-lecture: What do we mean by
multimedia?
Combining media for learning:
Image/audio/moving image exercise
15-minute mini-lecture: Images, text and beyond
Design Thinking
Origins of Design Thinking
Tim Brown video on Design Thinking
Work on poster projects (AT1)
Go through Sway:
Understanding the process
Defining the issue
Multimedia Theories
Mini-lecture: Multimedia learning: theories & approaches:
Mayer’s Cognitive Theory of Multimedia Learning
Constructivist theories of technology enhanced
learning
3.5 hours
1a Wednesday 3 May Wednesday joint session for both online and f2f groups:
Digital Habits survey and discussion (30 minutes)
Any initial questions/queries about the subject (30
minutes)
1 hour
2 Monday 8 May
(Online)
or
Friday 12 May
(Bundoora)
Session 2: Creating visual media
Introduction to today’s activities
Designing posters
What are learning posters? (Sway)
Investigating Infographics
Copyright and fair use (Sway)
Poster brief & brainstorming
Work on poster idea using ‘How can we…so that…”
statement
Comment on others’ ideas (Padlet)
3.5 hours

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Poster design: brainstorming
Generate and post ideas
Provide feedback on ideas
Choose leading idea
Poster design: Start to create poster with digital tools
2a Wednesday 10 May Wednesday joint session for both online and f2f groups:
Q & A session: dedicated to any questions/queries
about the subject or assessment tasks
1 hour
3 Monday 15 May
(Online)
or
Friday 19 May
(Bundoora)
Session 3: Beyond images and text: sound, video,
interactivity
What is interactivity?
VR exercise #2
Options for creating interactive multimedia works
Generate ideas for interactive piece (including giving and
receiving peer feedback)
Subject wrap-up
3.5 hours
3a Wed 17 May Wednesday joint session for both online and f2f groups:
Q & A session: dedicated to any questions/queries
about the subject or assessment tasks
1 hour
Total 13.5 hours

SELF-DIRECTED STUDY
In addition to the learning activities specified, you are expected to undertake self-directed study in this
subject. This time includes subject preparation, completing learning activities, readings, assessment
preparation and other related work to enhance your participation in this subject and your learning at La
Trobe.

Subject Learning Guide_ Subject code_Sem_Year Page 6 of 17
LEARNING RESOURCES & TECHNOLOGIES

Useful books and articles for further exploration (all essential resources you need are listed on
the LMS)
Barone, T. & Eisner, E. (2012). Arts Based Research. Sage Publications
Bennett, S. & Maton, K. (2011). Intellectual field or faith-based religion. Moving on from the Idea of “Digital
Natives”. In Thomas, M. (Ed.)
Deconstructing digital natives: young people, technology, and the new literacies (pp.
169–185). Routledge.
Berry, M. & Schleser, M. (2014). Mobile Media Making in an Age of Smartphones. Palgrave Macmillan
Bruns, A. (2007). Produsage. Proceedings of the 6th ACM SIGCHI Conference on Creativity & Cognition, 99-106
Donath, J. (2004). Sociable Media. The Encyclopedia of Human-Computer Interaction. Retrieved from
http://smg.media.mit.edu/papers/Donath/SociableMedia.encyclopedia.pdf
Eisner, E. (2008). Persistent tensions in arts based research. In M Cahnmann-Taylor & R. Siegesmund (Eds.), Arts
based research in education: Foundations for practice
(pp.16-27). Routledge
Handmer, A. (2006). Multimodal possibilities. Teacher, 166, 44-45
Healy, A. (2006). Multiliteracies teachers and students at work in new ways with literacy. In Campbell, R. and Green,
D. (Eds.),
Literacies and learners: current perspectives (pp.191-207). Pearson Education
Jenkins, H., Puroshotma, R., Clinton, K., Weigel, M. & Robison, A.J. (2006). Confronting the Challenges of
Participatory Culture: Media Education for the 21st Century
. John D. and Catherine T. MacArthur Foundation.
Retrieved from
http://www.newmedialiteracies.org/w p-content/uploads/pdfs/NMLWhitePaper.pdf
Kearsley, G. & Shneiderman, B. (1999). Engagement Theory: A Framework for Technology based Teaching and
Learning.
Educational Technology, 38(5),20-23
Kiili, K. (2005). Participatory multimedia learning: Engaging learners. Australasian Journal of Educational
Technology. 21
(3), 303-322.
Mayer, R. E. (1997). Multimedia learning: Are we asking the right questions? Educational Psychologist, 32(1), 1-19.
Mayer, R. E., & Moreno, R. (2003). Nine ways to reduce cognitive load in multimedia learning. Educational
Psychologist
, 38(1), 43-52
Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge University Press
Osa, J.O. & Musser, L.R. (2004). The Role of Posters in Teacher Education Programs. Education Libraries, 27, 1
Papert, S. & Harel, I .(1991). Situating Constructionism. Retrieved from:
http://www.papert.org/articles/SituatingConstructionism.html
Ulmer, G.L. (2003). Internet Invention: From Literacy to Electracy. Longman.
Vaughan, T. (2008). Multimedia: Making it work (7th ed.). Mac-Graw Hill
Willet, R. (2009). Young people’s video productions as sites of learning. In Carrington V. and Robinson, M.
(Eds).
Digital literacies (pp. 13-26). SAGE Publications
Williams, T. (2009). Multimedia Learning Gets Medieval. Pedagogy, 9(1), 77-95
Wilson, J. (2005). Multimedia: digital feast or recipe for disaster? Idiom, (41)3, 44-46
Wittel, A. (2001). Toward a Network Sociality. Theory, Culture & Society, (18)6, 51-76

Subject Learning Guide_ Subject code_Sem_Year Page 7 of 17
ASSESSMENT AND FEEDBACK SUMMARY

Date due % Assessment Feedback method SILOs assessed
Sunday
14 May
(midnight)
5 ASSESSMENT TASK 1 (250 words equiv)
Technology quiz on LMS
Included in rubric for AT2 4
Sunday
14 May
(midnight)
35 ASSESSMENT TASK 2 (1250 words equiv)
Poster presentation: create a poster to communicate
an area of your expertise
Rubric and comments
uploaded to LMS
1,2,3,4
Sunday
4 June
(midnight)
60 ASSESSMENT TASK 3 (3000 words equivalent)
Multimedia learning materials based on an
educational issue:
develop an interactive multimedia
product based on your poster.
Rubric and comments
uploaded to LMS
1, 2,3, 4
Additional information about assessment & feedback
Students should keep a copy of all assignments submitted for assessment.

HURDLE REQUIREMENTS
There are a variety of assessment hurdles or conditions for passing a subject other than the overall mark.
Hurdle Requirements may be built into the assessment of the learning outcomes of your subject.
There are no Hurdle Requirements for this subject
Subject Learning Guide_ Subject code_Sem_Year Page 8 of 17
GENERAL ASSESSMENT REQUIREMENTS
SUBMITTING WRITTEN WORK WITH TURNITIN
Turnitin is a web-based text-matching software system used at La Trobe University to assist you in writing
your assignments and checking for similarity with existing published work. Please remember to allow
adequate time to submit your assignment to Turnitin.
It is your responsibility to have your assignment
submitted by the assessment due date.
Not receiving an originality report is not an acceptable reason for
requesting an assignment extension unless it is a required part of the assessment.
POLICIES, PROCEDURES AND GUIDELINES
The University has a comprehensive policy framework to which both staff and students must adhere. You
should familiarise yourself with those policies, procedures and guidelines likely to affect you, especially the
following:
Academic Progress Review Policy
Assessment Policy
Health and Safety (OHS)
Privacy
Student Academic Misconduct Policy
ADJUSTMENTS TO ASSESSMENT
You may be affected by a range of adverse circumstances while you are preparing for or undertaking an
assessment task. There are avenues for adjustments to your assessment depending on the circumstances
you face including opportunities to apply for extensions to submission dates, Special Consideration and
Alternative Assessment Schedules. For more detailed information refer to the
Assessment Procedure –
Adjustments.
REQUEST AN EXTENSION OF TIME TO SUBMIT AN ASSIGNMENT TASK
Where you know in advance that you will not be able to submit an assessment task by the due date due to
adverse circumstances that have affected you during the preparation of the task, you will need to
request
an extension of time to submit
. This must be done at least three days prior to the due date. Penalties
normally apply if you submit an assessment after the due date.
Poor time management is not an
acceptable reason for an extension.
To apply, go to https://www.latrobe.edu.au/students/admin/forms/request-an-extension/request
SPECIAL CONSIDERATION
If you have experienced serious short term, adverse and unforeseen circumstances that substantially affect
your ability to complete an assessment task to the best of your potential, you may be eligible to apply for
Special Consideration. To do this or find more information, go to http://www.latrobe.edu.au/specialconsideration
Subject Learning Guide_ Subject code_Sem_Year Page 9 of 17
STUDENTS WITH A LEARNING ACCESS PLAN (LAP)
Students who have a Learning Access Plan must apply for any adjustments they may need via the same
channels but may have access to more flexible arrangements depending on their circumstances. Please
refer to the
Assessment Procedure – Adjustments and your LAP.
REVIEW AND RE-MARK
For information on what to do if you wish to seek a review of an assessment outcome see Part B of the
Validation and Moderation Procedure.
ACADEMIC INTEGRITY
Academic integrity means being honest in academic work and taking responsibility for learning the
conventions of scholarship. Academic integrity education is integral to the learning experience at La Trobe
University. The University requires its academic staff and students to observe the highest ethical standards
in all aspects of academic work, and it demonstrates its commitment to these values by awarding due
credit for honestly conducted scholarly work, and by penalising academic misconduct and all forms of
cheating.
The penalty for submitting an assignment under your name that is the work of a third party may be severe,
even leading to exclusion from the University without readmission. Refer to the
Academic Integrity –
Schedule of Penalties and Actions within the Student Academic Misconduct Policy.
You should understand and be able to practice integrity in all your academic work, be familiar with the
Academic Integrity website and complete the Academic Integrity Module (AIM) found in your LMS.
If you have any specific questions about
academic integrity and your assessment, your Subject or Course
Coordinator will be able to assist.
STUDENT FEEDBACK ON SUBJECT SURVEYS
The Student Feedback on Subjects (SFS) Survey is one of the quality assurance processes that occur across
the University. In this survey, you can tell us about your learning experiences in this subject. We value your
feedback. Your views are taken seriously and assist us to improve the learning experience for future
students through the LTU Subject Monitoring process.
The surveys will be available for you to complete towards the end of the subject teaching period. Feedback
from previous students who completed this subject is available in the LMS site for this subject.
For more information you may contact
[email protected].
CHARTER OF STUDENT RIGHTS AND RESPONSIBILITIES
As a La Trobe coursework student, you have rights and responsibilities which are governed by La Trobe
statutes and regulations, as well as policies and procedures. La Trobe University aspires to provide an
outstanding student experience which is conducive to scholarly activity and supportive of your learning
goals.
The
Charter of Student Rights and Responsibilities is a summary of your rights and responsibilities as a
student at La Trobe. The Charter was developed in consultation with La Trobe students.
https://policies.latrobe.edu.au/document/view.php?id=225.
Subject Learning Guide_ Subject code_Sem_Year Page 10 of 17
STUDENT COMPLAINTS
The Student Complaints Management System (SCM) is a formal mechanism for students to lodge
concerns about any aspect of their university experience. A student complaint may be about an
administrative matter, a problem with a subject or course, or the conduct of a student or staff member.
For more information about the
Student Complaint process and how to lodge a complaint, visit the
Complaints and Feedback page at: https://www.latrobe.edu.au/students/support/complaints.
GETTING HELP AND SUPPORT AT UNI
A range of services at La Trobe can assist you with your studies, health and wellbeing.
For the full range of services and facilities available for you, go to
Student Help and Support at
http://www.latrobe.edu.au/students/support.
STUDYING ONLINE
When you are in studying an online subject, please be sure that you can continue to access our learning
support services through the Learning Hub (academic skills, English language, Maths and Science) via Zoom
appointments that you can book by accessing the
Learning Hub LMS page or by emailing the
[email protected].
You also have access to assignment feedback and online study support chat through Studiosity that can be
accessed from any subject
LMS page. You can also access the Library services remotely through the library
website.
LIBRARY
Your Library offers many ways to support your study. To discover more about how the Library can help,
visit your
Library website and explore the following essential resources:

Achieve@Uni
https://www.latrobe.edu.au/students/study-resources/learning/achieve

Learn skills to help complete your assessments
Assessment Planner
http://www.latrobe.edu.au/library/assessment-thesis-support/plan-my-assessment
Create a personal assessment schedule

Expert Help Guides
https://latrobe.libguides.com/ – Find expert discipline and specialist help for your research
Referencing at La Trobe University
http://latrobe.libguides.com/referencing/ – Understand how and why to reference
Academic Referencing Tool
www.lib.latrobe.edu.au/referencing-tool – Get detailed examples of referencing styles
Chat to library staff
www.latrobe.edu.au/library – Access the text chat service from the Library website
Contact us
www.latrobe.edu.au/library/about/contact – Call or email your Library

Subject Learning Guide_ Subject code_Sem_Year Page 11 of 17
ASK LA TROBE
ASK La Trobe is a service open to all La Trobe students who need guidance with administrative matters
during their time at La Trobe. ASK La Trobe can provide you with help relating to enrolments and
timetabling, fees and financial support, exams, results and graduations & student life and support services.
Go to
ASK La Trobe – Current Students at http://latrobe-current.custhelp.com/app/home and start by
looking at our
FAQs or visit us at your campus ASK La Trobe Help Zone.
If you can’t find what you’re looking for:
Call 1300 La Trobe (1300 528 762)
Ask a question online at http://latrobe-current.custhelp.com/app/ask
Visit the ASK La Trobe Help Zone. Join the queue for the Bundoora, Bendigo or city campuses using
the
QLess: Virtual Queuing system.
LEARNING AND SUPPORT PROGRAMS
There are many resources, including services, to help you with your academic studies at La Trobe. Go to
the
Learning and Support Programs page at http://www.latrobe.edu.au/students/study-resources/learning
for further information.
HEALTH AND WELLBEING
Your health and wellbeing are an important part of being a successful student. Studying can be stressful
and many factors can affect your mental and physical health, in and outside of the University.
Check out the services available to you at La Trobe to support your health and wellbeing at
www.latrobe.edu.au/wellbeing.
Subject Learning Guide_ Subject code_Sem_Year Page 12 of 17
ASSESSMENT AND FEEDBACK DETAILS

Assessment Task 1 Date due % SILOs
Assessed
Digital Habits Quiz Sunday 14 May 2023
midnight
5 4
Submission Details
Complete the online Digital Habits Quiz – you can find this in Module 1 on the LMS
Grading Criteria and Feedback
Please see combined AT1 and AT2 rubric for range of marks given for full, partial and non completion of
quiz.
Description of Task
Follow the instructions on the LMS, Module 1. The online quiz consists of 20 simple questions relating to
the use of digital technologies by yourself, your family and friends. We will discuss quiz findings in our
sessions.

Subject Learning Guide_ Subject code_Sem_Year Page 13 of 17

Assessment Task 2 Due Date % SILOs
Assessed
Poster Poster presentation (1250 words
equivalent)
Sunday 14 May 2023
Midnight
Submission to include
feedback on ideas
provided and received
35% 1, 2, 3, 4
Submission Details
Via LMS (upload)
Grading Criteria and Feedback
See Rubric below
Description of Task
Design, create and upload an A2-size poster that teaches others about an issue or problem you care
about, have witnessed, heard about or have experienced. The issue can be something encountered in
your career, background or personal life. It does not need to be about education specifically – but it
does need to be something real or meaningful. You will need to confirm your topic with the lecturer
before proceeding.
Your poster will include visual and textual elements. Through the deployment of those elements, your
poster will teach others how to address an aspect of the issue or problem you have chosen. Your
challenge will be how to use this combination of visuals and text to quickly and effectively ‘teach’ your
‘lesson’ to your potential audience.
We will start the process of designing the poster in our workshops, using an adaptation of the “Design
Thinking” process (see:
https://www.interaction-design.org/literature/topics/design-thinking). You will
then complete it in your own time. Your peers will contribute feedback on your work and you will
provide feedback on others’ work.
Our design activities will include generating:
An outline of the issue or problem (your ‘issues statement’)
An outline of your intended audience (your ‘audience statement’)
A problem definition statement (your “How can we…so that…” statement)
A range of solution ideas
Feedback on your ideas
A final prototype poster design
Software tools to consider for your prototype include:
Piktochart: https://piktochart.com/
Canva: https://www.canva.com/
Gimp: https://www.gimp.org/
(we will go through a more comprehensive software options list during our workshops)
To start you thinking about the issue you would like to tackle, and the kinds of posters that could
address the issue, note that learning posters can be grouped into four categories. They can: illustrate a
concept or thing; demonstrate a process; differentiate between similar things, or; capture interest and
stimulate emotion (Osa & Musser, 2014).
Submission details:
Please submit your completed AT2 Template by midnight on Sunday 14 May. The submission link will
be on the LMS site in the Assessment tile.

Subject Learning Guide_ Subject code_Sem_Year Page 14 of 17
Subject Learning Guide_ Subject code_Sem_Year Page 15 of 17

Assessment Task 3 Due Date % SILOs
Assessed
Multimedia learning materials based on an
educational issue –
convert your instructional
poster to a multimedia interactive
(3000 words
equivalent)
Sunday 4th June
2022, midnight
Submission to
include feedback on
ideas provided and
received
60% 1, 2, 3, 4
Submission Details
Via LMS
Grading Criteria and Feedback
See Rubric below
Description of Task
In this task, you will turn the poster from Task 2 into an interactive multimedia work. You can choose
to create an online resource, animation, video or augmented reality/virtual reality piece. This task will
be started in our workshops, and you will need to confirm your choice of software and product with
the lecturer. We will go through a range of free software options to help you decide, including:
Powtoon: https://www.powtoon.com/
Audacity: https://www.audacityteam.org/
QR Code Generator: https://www.qr-code-generator.com/
VR Panorama viewer: https://renderstuff.com/tools/360-panorama-web-viewer/
(we will go through a more comprehensive software options list during our workshops)
Your final product needs to be easily navigable and demonstrate an understanding of the use of
multimedia – this can include graphics, animations, sounds, text, video, colour, fonts or hyperlinks.
Imagine that you are giving this to someone to use independently, without further explanation. It
should include the following key features:
The content of the poster should be included as a minimum
Navigation must be easy to follow/use
Content MUST be legible
An audio component must be included
Multimedia content (beyond static images and text) is a core requirement – examples
include audio, use of VR, animations, or use of locative media such as QR codes or GPS
Include an accompanying text statement of 100-200 words outlining your feedback from
colleagues and peers, and your reflections on this feedback
Submission details:
Please submit to the LMS a completed Assessment Task 3 template document (available on the
LMS in the Assessment area)/. This document will ouline:
1. A link to the online resource containing your interactive work (e.g. Youtube). Your completed
interactive needs to be easily viewable by your teacher. It must not be uploaded in a
proprietary software form such as Photoshop, video program files etc.
2. text statement of 100-200 words summarising the peer feedback you have received on your
idea, and your reflections on/responses to that feedback. This feedback will be given and
received during our Session 3 workshops/presentations.

Subject Learning Guide_ Subject code_Sem_Year Page 16 of 17
Assessment Tasks 1 & 2: Tech quiz (AT1) and Poster (AT2)

Criteria Strongly meets/exceeds requirements
80-100%
Soundly meets requirements
70-79%
Meets requirements
60-69%
Meets limited requirements
50-59%
Does not meet requirements
0-49%
AT1: Tech quiz Quiz fully completed (20 questions) 16 -19 questions completed 12-16 questions completed 10-15 completed 9 or less completed
Total: 5 marks 5 marks 4 marks 3 marks 2.5 mark 2.5 – 0 marks
AT2: Poster
Empathise: issue outline Issue outline describes issue in clarity &
detail, includes comprehensive evidence
Issue outline describes issue in
some depth. Evidence included.
Issue outline summarises issue,
including minimal evidence
Issue outline is vague/cursory No issue outline provided
Total: 5 marks 4-5 marks 3.5 marks 3 marks 2.5 marks Less than 2.5 marks
Empathise: audience statement Audience statement describes audience
in depth and detail
Audience statement describes
audience in some depth
Audience statement
summarises audience
Audience statement is vague or
cursory
No audience statement
provided
Total: 5 marks 4-5 marks 3.5 marks 3 marks 2.5 marks Less than 2.5 marks
Define: issue considerations
and “How can we…so that..”
statement
More than 3 issue considerations,
multiple connections/ insights .
Statement defines problem and outcome
with clarity/ incisiveness
3 or more issue considerations,
some connections/insights.
Statement effectively defines
problem and potential outcome
3 or less issue considerations.
Statement defines problem or
potential outcome
3 or less issue considerations.
Statement is vague or cursory
No issue considerations and/or
oo statement
Total: 5 marks 4-5 marks 3.5 marks 3 marks 2.5 marks Less than 2.5 marks
Ideate: generate ideas 3 ideas generated. All ideas are distinct
and imaginative.
3 ideas generated. 1-2 ideas are
distinct and imaginative.
3 ideas generated 2 ideas generated 1 or 0 ideas generated
Total: 5 marks 4-5 marks 3.5 marks 3 marks 2.5 marks Less than 2.5 marks
Ideate: provide feedback Detailed/thoughtful feedback provided
to 3 or more peers.
Constructive feedback provided to
3 or more peers.
Constructive feedback provided
to 1 or 2 peers
Minimal or cursory feedback
provided
No feedback provided
Total: 3 marks 3 marks 2.5 marks 2 marks 1.5 marks Less than 1.5marks
Prototype: develop poster Outstanding poster effectively combines
visual/textual elements. Strong evidence
that peer feedback has been considered.
Strong poster effectively integrates
visual/textual elements. Evidence
that peer feedback has been
considered.
Acceptable poster includes
most components of
assignment. Evidence that peer
feedback has been considered.
Basic poster evidences some
organisation of materials. Lacks
overall visual clarity. Little
evidence of feedback
considered.
Poster is poor: not legible, lacks
meaningful content, poor
software use. No evidence of
feedback considered.
Total: 10 marks 15-12 marks 12-10.5 marks 10.5-9 marks 8.5-7.5 marks Less than 7.5 marks
Test: consider feedback Detailed/thoughtful response to all
feedback
Constructive response to all
feedback
Constructive response to some
feedback
Adequate response to feedback Minimal or no response to
feedback provided.
Total: 2 marks 2 marks 1.5 marks 1. 5- 1 marks 1 marks Less than 1 mark
Total Marks: /40

Subject Learning Guide_ Subject code_Sem_Year Page 17 of 17
Assessment Task 3: Multimedia learning materials based on an educational issue: develop an interactive multimedia product based on poster

Criteria: adaptation of
poster design
Strongly meets or exceeds requirements
80-100%
Soundly meets requirements
70-79%
Meets requirements
60-69%
Meets limited requirements
50-59%
Does not meet requirements
0-49%
Reworking of poster
content into
interactive format
Content of the interactive creatively
replicates that of the poster – and more
Content of the interactive
creatively replicates that of the
poster
Content of the interactive replicates
that of the poster
Content of the interactive mostly
replicates that of the poster.
Not all (50% or more) poster
content has been transferred.
10 Marks 8-10 marks 7-7.5 marks 6-6.5 marks 5-5.5 marks Less than 5 marks
Navigation Coherent and consistent sequencing of
multimedia elements
Multimedia content has logical
structure and multimedia elements
well sequenced
Multimedia content has basic
structure and multimedia elements
sequenced
Multimedia content has poor
structure and multimedia elements
not sequenced
Impossible to navigate. Content
unstructured and multimedia
elements not sequenced
10 Marks 8-10 marks 7-7.5 marks 6-6.5 marks 5-5.5 marks Less than 5 marks
Legibility Professional, consistent multimedia
style. Use of grammar and language is
error-free
Content is clear. Grammar and
language usage contains few
mistakes
Multimedia content is generally
sound. Grammar and language
used contain some mistakes
Multimedia content has many
issues. Grammar and language
used contain a number of mistakes
Most (50% or more) content is
not legible
10 Marks 8-10 marks 7-7.5 marks 6-6.5 marks 5-5.5 marks Less than 5 marks
Audio Included and creatively supports the
content
Audio included and supports the
content
Audio included and is audible. Audio included but difficult to hear Audio not included
10 Marks 8-10 marks 7-7.5 marks 6-6.5 marks 5-5.5 marks Less than 5 marks
Interactive visual
content: animation,
video, VR, AR,
graphics
Interactive visual content included,
creatively supports the content
Interactive visual content included
and supports the content
Interactive visual content included Interactive visual content included
but not functioning
Interactive visual content not
included
10 Marks 8-10 marks 7-7.5 marks 6-6.5 marks 5-5.5 marks Less than 5 marks
Reflection on
feedback provided
Reflection on feedback provided,
incorporated thoughtfully into work
Reflection on feedback provided
and acted upon
Reflection on feedback provided Some basic reflection on feedback
provided
No reflection on feedback
provided
10 Marks 8-10 marks 7-7.5 marks 6-6.5 marks 5-5.5 marks Less than 5 marks
Total Marks: /60

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